Here is the text of a post by a game designer regarding the
production of a project. I like the designer's work, but... talent in
game design does not mean clear thinking in politics.
Are you into tabletop RPGS?
Have you ever wanted to work on a game?
Are you a member of an underrepresented group in TTRPGs (Person of Color, Woman, Non-binary, Trans, Queer)?
If you answered yes to all three, we’d like to hear from you!* We’re looking for artist and writers to help us finish Orun!
*This
does not mean we don’t want to hear from straight white guys, but it
does mean you’re a straight white guy and you’re sending in an
application, you’re going to have to work twice as hard to impress us
half as much.
So here is the
problem. Civil rights, when it was a movement for good, recognized
that there were talented people who were not white men, who were more
competent than the white men who they were competing with in the
workplace. The logical thesis was that external factors (like race or
sex) should not be factors in working but rather the quality and skill
of the work. The better writer or more crafty game designer should be
preferred over the one who is less skilled as a writer or crafty as a
game designer. One should not get preferential treatment because of the
color of their skin or the composition of their plumbing.
But
here is Social Justice stepping in! Here we have a naked example
demonstrating that SJWs don't care about quality or skill more than they
care about identity politics. They are in fact more racist and sexist
than those they revile, because that is the first criteria on their
rubric... not the quality of the work. This is a game that I have no
interest in at all because the attitude about it's production is racist,
sexist, and secondarily concerned with the game itself.
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