25 March, 2016

3+3 Questions for Game Design and Criticism

I found an interesting list of questions by Goethe regarding criticism that I thought was interesting as an addition to Jared Sorensen's three questions for designers.

Goethe's questions for criticism are:

1) What is the artist trying to do?
2) How well is it done?
3) Was it worth doing?

Sorensen's three questions for design are:

1) What is my game about?
2) How does my game do that?
3) What behaviors does my game reward and punish?

I think that both sets of questions are really useful for thinking about side by side when considering games as art.

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